Story-driven gameplay - Each of Season Two's five episodes has a self-contained plot but is also part of a larger, season-wide mystery. Subplots weave in and out of the main storyline, similar to a TV sitcom
Pick up and play - Sam & Max Season Two has been designed to appeal to both hardcore and casual gaming audiences. Even the most inexperienced gamer will be up to speed in minutes, thanks to an optional tutorial during which Sam and Max lead the player through a simple puzzle while explaining the interface and basic gameplay
Innovative hint system - Sam & Max Season Two detects when a player is stuck based on how much time has passed since the last puzzle was solved. Max or another character then gives a hint. In this way, hints are fully integrated into the playing experience. Hint frequency is set by the player, and hints can be turned off completely by those who prefer not to use them.
Along the way, you'll encounter bad weather that keeps attendance down, roller coasters that prove to be menaces to society, and guests that get lost or complain because you haven't put in enough restaurants or rest rooms
Running an amusement park isn't all fun and games, but when you get it right - it's sweet success
Features 14 fantastic roller coaster styles which can be constructed in unlimited configurations